# Choices

After paragraph, the **Choices** block will, most likely, be the most used. It's what allows for player to go from one node/chapter to the other. It can be accessed through the fifth button in the add block buttons area.

![](/files/-LeC60Dgip0wKH_Bgr_i)

When clicked the following options will be presented.

![](/files/-LeC66QvwQZqDtQUtRzE)

1. The text for the choice being showed;
2. The node to jump to when this choice selected;
3. Button to create a new child node to jump to;
4. Only show the choice if the player has in inventory a specific item;
5. Only show the choice if the player has visited a specific chapter;
6. Only show the choice if the player has NOT visited a specific chapter;
7. An action to be triggered when selecting this choice (see [Functions](/docs/getting-started/functions.md));
8. The amount to be inputted to the target (can have negative values).


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